The Wheel Offense is fantastic for creating high levels of player movement. This is great for team’s that struggle to create opportunities on the floor through players creating their own shots. The Wheel Offense can be very effective as both an introductory and elite level offensive system.
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Basketball offense wheel play: Wheel offense. Clinic Roma 2003 Italian national team WHEEL OFFENSE METODOLOGY In teaching Wheel offense, use WHOLE – PART- WHOLE metod. After demonstration of principes, use 5-0 to 5-5. In the PART phase, analise all possible. It gives continuity to the offense. Unlike set play offenses, there is no ending. The offense can be run over and over. When set play offenses complete the play with no shot, players tend to go 1-on-1 similar to “pickup” basketball. It enables a team to control the tempo of the game. The Flex enables a. . Create offense for your teammates. Look to dribble penetrate to the elbows to create offense. Stay off the baseline unless you can score. Attack the basket to pass, not shoot. We want to use the dribble to create draw-and-kick and kick out situations. Use two hands to pass the basketball. Don't jump to pass the ball. 15 laws for success - basketball offense. Wheel offense 2003 jack bennett - gap man to man defense jack bennett - gap offense jack ramsey - leadership lessons learned from a lifetime in basketball jackie boswell - seeking out leadership and promoting it.
Because of the significant player movement, the Wheel Offense Triple Screen into On-ball Play there is a fantastic amount of offensive options available. It is however, a terminal play and does not have any continuity to be run on multiple sides of the floor. This means the play might be best suited to use in combination with other Wheel Offense plays.
Wheel Offense: Triple Screen into On-ball Diagram 1
The formation for the Wheel Offense Triple Screen into On-ball Play is 4 out and 1 in. The difference in this particular set-up is that the trailing big (Four) moves to the weak side wing extended. This type of formation allows for the play to be started as quickly as possible as the trailing players are not involved initially.
One (1) makes a pass to Two (2).
Five (5) lifts to set a screen for One (1).
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One (1) creates a lead before cutting to the basket.
The initial cut by One (1) can be actioned from beyond the halfway in the back court as soon as the pass is initiated to Two (2). This will enable a much harder defensive scenario.
Wheel Offense: Triple Screen into On-ball Diagram 2
Two (2) must square up to the basket to engage the defensive player as the ball will be at this position for a few moments.
Four (4) moves into from the weak side wing to set a down screen for One (1).
One (1) continues on the movement through and out of the keyway. Using the screen set by Four (4) cuts up the outside of the screen to extend to the weak side elbow extended.
Five (5) following setting a screen for One (1) moves across the split line to set a second screen for Three (3).
Three (3) cuts over the screen with pace attacking the front of the basket.
Scoring Options:
- For a brief moment prior to Three (3) moving into the keyway, Four (4) can be free stepping to the basket
- Three (3) on cut to basket
- One (1) from lift to perimeter
Wheel Offense: Triple Screen into On-ball Diagram 3
Three (3) once reaching the basket moves to the strong side long corner.
Five (5) moves to set the third screen in the sequence. Performing a down screen for Four (4).
Four (4) lifts to the foul line.
Scoring Options:
- Three (3) on fade to long corner
- Four (4) on lift to foul line
- Two (2) rips the ball and attacks the basket towards the baseline
During the last movements of this phase of the offense there is the potential for a high/Low option between Four (4) and Five (5) if a pass is made initially into Four (4).
Wheel Offense: Triple Screen into On-ball Diagram 4
Five (5) moves to the Pinch Post on the weak side of the keyway.
Four (4) moves to set and on-ball screen for Two (2).
Two (2) uses the on-ball screen to attack the basket.
As Two (2) passes the shoulder of Four (4) to turn towards the keyway:
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- One (1) rotates up the three-point line
- Three (3) lifts up the sideline
Scoring Options:
- Two (2) off of the on-ball screen
- Five (5) on assist pass from Two (2); if Five’s (5) defender moves to stop drive into keyway
- Four (4) off of roll to the basket
- One (1) off of pressure release pass
- Three (3) off of pressure release pass
- If Three (3) receives pass then a quick post entry pass can be made into Four (4)
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The wheel offense is one of the oldest offensive strategies in basketball. It was one of the offensive fore runners for what we know today as motion and continuity offenses. Aspects of the wheel offense can be seen in many modern offensive structures as well as being an offensive system in its own right.
The wheel offense was created by Garland Pinholster, Head Coach at Oglethorpe University in the 1950’s. It was Coach Pinholster’s vision to develop an offense that could be used against both man to man and zone defences. This concept alone would make it more versatile than most offensive sets then and something even in today’s modern coaching landscape, with a multitude of offenses, is very rare. As part of Garland Pinholster’s development of options for the wheel offense various terminal sets and trick plays were also added for greater flexibility in the offense. Coach Pinholster also wanted an offense that could be run with a variety of different players of changeable height and ability.
The wheel offense is a relatively simple and versatile offense, which allows it be used by a wide range of different players with different abilities. Although the offense has been surpassed by more complex offenses that play to the individual strengths of certain players. The wheel offense is still effective for teams who know how to work players into scoring positions which are focused around the individual’s offensive strengths and skill sets.
Some coaches have cited the wheel offense as a solid team building exercise, because it forces all of the five players on the court to rely on each other and work on their offensive skills.
The offense allowed teams without an individual standout talent to work the ball with player movement to get highly efficiency shots. Because of the constant player movement it also created regular mismatches on the offensive end, with it’s frequent cuts often causing the defence to have to switch post players onto perimeter players, and vice versa.
The key strength of the wheel offense is its versatility. To truly uphold the philosophy of the wheel offense system all five players need to be strong shooters, ball handlers, and cutters. That means that the defence does not know where the offensive focal point is. If anyone on the court can shoot and score, all five defensive players have to stay focused for longer, which is demanding even for the most well drilled teams. It is important to note that if your players are not well rounded as part of your strategy, you can still use the wheel offense. Just make sure these players understanding what their offensive options are when they are to use these skills.
As with many motion or continuity offences the wheel offense has a number of disadvantages and as a coach you should be aware of these to avoid them hampering your implementation. The first issue is that the offense can make players focus too much on the pattern of the offense and not enough on making good “reads” from the defensive player in front of them. Players will often revert to running the movement and not the opportunity when they become fatigued both physically or mentally.
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Additionally in its original set the wheel offense does not allow a creative offensive player to get isolated. If you have a talented player who can help get you easy baskets, that player would have to break the offensive scheme in order to be effective. So be prepared to add additional play options to allow for this flexibility.
As an older offense, it does not make use of many modern basketball innovations such as screens. Screens and variations to the cuts would make this offense much more effective, but could also make it more rigid, like the Princeton Offense, one of its more complex descendants.
![Youth basketball wheel offense Youth basketball wheel offense](/uploads/1/2/6/6/126658928/795769186.gif)
Because the wheel offense uses a number of misdirection and optional trick plays, and relies on frequent cuts, it can be difficult for a man or zone defence to cover. The key will be your team’s ability to guard cutters effectively and this really comes down to drilling the defensive fundamentals like talking on help defence, jumping to the ball and bumping cutters.
With the offense also having a pattern element to it, focus on isolating players with a weakness from the rest of the team. If you know a player is a poor shooter try to have them catch on the perimeter and then deny the passing options hard while containing the dribble. This will disrupt the opposition’s offense and cause the wheel to become unmanageable.
Wheel Offense Standard Diagram 1
In this example of the offense, sets up in a 1-3-1 formation.
The point guard (One) passes to the shooting guard (Two) on the wing to start off the plays movement.
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The center (Five) cuts to the weak side of the keyway, while the power forward (Four) replaces to the strong side low post.
The small forward (Three) then flashes to the foul line looking for a pass.
If any of those rotations are open, the shooting guard (Two) can pass to that offensive player.
Just because this play looks simple, does not mean your players are allowed to run only straight cuts or stand in their spots. Sealing, creating a lead and faking should always be encouraged by the offensive players.
If not scoring opportunity presents itself. The shooting guard (Two) passes back to the point guard (One) who dribbles to the weak side of the floor making sure to finish outside the elbow extended.
The center (Five) steps out to receive the ball on the wing.
Wheel Offense Standard Diagram 3
The ball is swung to the center (Five). The small forward (Three) and power forward (Four) switch places.
The shooting guard (Two) rotates into the middle lane at the foul line.
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If any of those rotations present a scoring opportunity, the center (Five) passes to that player.
The center swings the ball back to the point guard, who dribbles back to the opposite side of the floor. The small forward cuts out to the wing and the entire play resets.